A game create for the 2023 Flame Game Jam!

Theme implementation - It's a simple endless runner game where you play as a Cold Ice cube trying not to melt from Hot 'enemies' while gathering Cold snowflakes!

Avoid the magma blocks and the sunrays! You won't be the same afterwards.

Collect as many snowflakes as you can, they can help you out!

Inspiration from VGV's Super Dash!

GitHub source code: https://github.com/Huntaylor/flame_jam_2023

-Art work-

Created all the art work myself.

-Audio-

Ice Cracking sound is a royalty-free sfx from Pixaby - pixabay.com, by GregorQuendel_SoundDesign

Jump and collect sfx were generated/provided by Jsfxr - https://sfxr.me/

Land of 8 Bits is a royalty-free song by Stephen Bennett from https://www.fesliyanstudios.com/

Submitted for Flame Jam 3

Limitation: Single Button input - You can only do one thing, jump!

Tap the game or press the space bar to jump. Try to get as far as you can and as many snowflakes without touching the sunrays or magma blocks for very long. Boxes can be climbed on even if they are stacked, you might freeze them. Snowflakes will heal you too!

StatusReleased
PlatformsHTML5, Android
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCloakedCoder
GenrePlatformer
TagsEndless Runner, flame, flutter, Pixel Art

Download

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Click download now to get access to the following files:

app-release.apk 23 MB

Comments

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(+1)

Hey, I think the web build if failing because of the whitespace in one of your assets Chilling Escape.tsx. You can try renaming it to remove that.

(+1)

Oh that would totally make sense. I didn’t even think about that, thank you!

(+1)

It works perfectly fine now! My score was 150😄

I liked the different stages of the ice cube that indicated its health. Infact, all the the art assets look good together. The only thing that I felt missing was the pacing. Infinite scrollers generally tend to get difficult as time passes. But this one stayed at a constant pace and the obstacles started feeling repetative after a while. 

(+2)

Thank you! I’m glad you liked the assets and for the feedback too. I think making the objects randomized and increasing the difficulty would be a fun feature to figure out.